DropUNIX 1.2

Source in C, Pascal, etc. Note: apps that come with source should be included here as well as the appropriate software directory.
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DropUNIX 1.2

Post by Info-Mac » March 30th, 1996, 11:00 am

Download: http://archive.info-mac.org/dev/src/drop-unix-12.hqx

DropUNIX 1.2
============
By: Ryan Davis, Zen Spider Software

http://tssnet1.tss.net/zss/
mailto://[email protected]

Why did I write DropUNIX?
-------------------------
Basically I was tired of writing support for some sort of user interface
for UNIX ports. What it really comes down to is I dislike both Symantec's
and MetroWerk's cconsole call. I thought, "Mac users don't DO paths... It
is even discouraged by Apple...". So I wrote this little library allowing
people to convert their ugly console app with no real interface to at LEAST
be drag & drop'able.

How do I use it?
----------------
Well, this is the nice part. So all you have to do is start a new
application project (or duplicate the examples project) add all your unix
files, the DropUNIX library, and the DropUNIX resources file. Don't forget
to make the creator 'UNX' (delta = option-d) or change the BNDL
information in the resources. Finally, include "Main.h" in the same file
main(...) to Main(...), so linkage is automatic once you compile...
Essentially, you never change your code!

Why should I use it?
--------------------
Simplicity for the first part. You don't have to do much of anything to get
it up. Second, to maintain Apple's Human Interface Guidelines. I hate, You
hate, we all hate icky GUI's! Last, but not least Productivity. By using
DropUNIX you have increased your productivity by giving the port a new
interface for free, and you have increased your users productivity by
giving them an interface they can use intuitively...

Changes
=======

Version 1.2 has been cleaned up quite a bit. It has been updated for CW8,
and includes a CW8 project file. It has been enhanced to compile clean
under Apple's Universal Headers 2.0+, and everything now compiles under C
or C++, with or without precompiled headers. In other words, if I can
compile it, you can compile it!
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